Curse of War is a fast-paced action strategy game for Linux originally implemented using ncurses user interface. An SDL graphical version is also available (since version 1.2.0).
Unlike most RTS, you are not controlling units, but focus on high-level strategic planning: Building infrastructure, securing resources, and moving your armies.
Influences: Globulation2, Liquidwar, Settlers, StarCraft, various tty games, roguelikes.
A good and easy mode to start playing:
$ curseofwar -i4 -q1 -dee
Or, on a smaller map:
$ curseofwar -i4 -q1 -dee -W16 -H16
i=i, and ` n `) increase your country’s population
/$\) give you gold, which is used to build new cities.
$ curseofwar -h
Arrow keys and
[L] are for moving the cursor
[V] to build village -> town -> castle
[Space] to add/remove a flag
[X] to remove all your flags
[C] to remove a half of your flags
To start a server for two players:
$ curseofwar -E 2
To start a client and connect to the server:
$ curseofwar -C <server's IP>
To play with another person, you start a server, and both players start their clients, connecting to this server (i.e. if you run the server, you should connect to your own IP,
127.0.0.1). See the last section of the README file for details.
Join #curseofwar on irc.freenode.net